Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
>> Saturday, 30 June 2012
Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
Anyone heard or knows about the Tracer Bullets in this game? Is it me with my low settings that don’t notice tracer bullets or it’s just not there up till now? Will they execute it or not? What you think? Personally I think it gave a good feeling in the unique RO. Anyone have any thoughts about this? If anyone gets any information about this than, please share it.
#2
04-09-2011
RyanInt
Member
Join Date: Jun 2009
Posts: 3,970
Re: Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
In daylight, this is sensible. I am eager to see if they brighten up at night, or in grave shadow. It shouldn't seem like a Star Destroyer is crazy at you in full sun, like in RO1. Even if it was super cool.
#3
04-09-2011
AZUL
Member
Join Date: Jun 2009
Posts: 3,864
Re: Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
There are markers of the guns, but just do not look like he's firing a laser rifle. I hate the markers, please do not re-add. I do not want to look like Star Wars RO2, as the RO first thing he did. Perhaps in the AA gun mounts and fixed, but MGs light support. I'm not sure about that.
#4
04-09-2011
RockOn
Member
Join Date: Nov 2008
Posts: 3,975
Re: Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
In static positions, particularly if the twilight of dawn. A learned fool the Germans on the eastern front, then used in the Bocage was carrying an MG with most of the marker, and the rest with ball ammunition. Tracer gun and fired over the heads of advancing infantry. Would realize that all the plotters and I had a chance to advance, and after that be impure traceless weapons.
#5
04-09-2011
Squibbit
Member
Join Date: May 2008
Posts: 4,061
Re: Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
Actually tracer rounds are quite visible even in day light. That’s why I have previously asked if they are integrated in RO2, because I haven't seen them on any YouTube video. Storm Rising Dev replied that they are in game.
#6
04-09-2011
Wyvern
Member
Join Date: May 2009
Posts: 3,622
Re: Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
Just choosing this out because people look to think tracers are just noticeable at night which cleanly isn't the case.
#7
04-09-2011
ApplePowerPC
Member
Join Date: Aug 2009
Posts: 2,867
Re: Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
It will give you enough of a visual cue to see if the shot with high-end MG. This reminded me, however, I remember reading the memoirs of Joseph Allerberger’s of "Sniper on the Eastern front" of the way it was a bag full of tracer bullets that serve the range of a field the day before a fight than expected, especially during the German retreat when they were on the defensive.
Now that we are able to adjust to the range, perhaps this would be beneficial as a fire of "alt" with sniper rifles, apart from the monuments of useable iron. It would be nice to shoot a round all over the map of a static object and set its scope in accordance with that instead of estimating and shoot at real targets.
#8
04-09-2011
MacIntel
Member
Join Date: Aug 2009
Posts: 3,734
Re: Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
Being able to prefer between tracers and tracer rounds not overall be very interesting.
#9
08-09-2011
Common
Member
Join Date: Jun 2009
Posts: 4,020
Re: Tracer Bullets in Red Orchestra 2: Heroes Of Stalingrad
The idea was to let the enemy believe that the progress of MG could not depress any sense to go further and they were safe. When German observers ahead then gave the signal that the enemy was moving below where the fire had been scoring a series of open flame German MG without tracer = decimating the enemy. Proven deadly effective, and after the Normandy campaign, Allied troops were taught to be varied in such situations and not to advance a position from which tracers seem to be deliberately shot high.










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