The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad

>> Saturday, 30 June 2012

The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad
Ctrl is currently required to give MG ammunition, bandages, covering the use of weapons and pick. I looked through the controls and there seems no way to separate what is a bit of a problem. For example if I wanted a refill MG behind the cover that very often I find the nearest bit of cover or pick up a weapon. I would be surprised if there is someone who prefers actions that have their own separate keys to not accidentally make the wrong move.

#2
04-09-2011
RockOn
Member

Join Date: Nov 2008
Posts: 3,975
Re: The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad
I wind up with all types of weapons in my inventory, and frequently being shot dead after by chance snapping to cover, while I just got shot and offended from that direction, and attempted to bandage myself.

#3
04-09-2011

Squibbit
Member

Join Date: May 2008
Posts: 4,061
Re: The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad
In my opinion, the cover system should have a completely separate button. And the rest (dressing, resupply and grabbing weapons) can be placed on a button changes its function depending on where you are looking at: MG - refueling, a gun on the floor - takes the gun, it’s beaten and bleeding - bandage.

#4
04-09-2011
Wyvern
Member

Join Date: May 2009
Posts: 3,622
Re: The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad
I actually felt a bandage to cover the next impossible at first, but it seems to sell the first priority of the button. So if you are crushing, which will be recovered in and out of the deck, but since dressing is almost instantaneous, it will be fine. Deal calmly press the button once, even if it says' press control left to cover "not to move and sold. I would like a stalemate like it to be a separate button, but actually is not too big of a problem atm.

#5
04-09-2011
ApplePowerPC
Member

Join Date: Aug 2009
Posts: 2,867
Re: The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad
Bandaging seems to have priority over any other contextual action. The rest are unpredictable, even if more than one "use" of action that can be done from where you stand. Tripwire does not bother me if you left the key in the universal use of the people they like, provided they do not give the election.

#6
04-09-2011
MacIntel
Member

Join Date: Aug 2009
Posts: 3,734
Re: The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad
Instead of being forced, who died of times because I kept clicking on the cover when I had to sell then I die because I did not do the time. It really is not good to have to move away from start to do so should be able to do inside the cover, like maybe the character is sick down the deck and the band itself. The cover have killed me many times and have had the same problem with the zoom / sprint, but that happens much less (and probably only for me).

#7
04-09-2011
Abbie
Member

Join Date: May 2009
Posts: 2,611
Re: The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad
For myself, I have not anything incorrect with the USE key being utilized for multiple things. On the other hand at the very least cover should be its possessing thing.

#8
04-09-2011
Common
Member

Join Date: Jun 2009
Posts: 4,020
Re: The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad
I had no problems with CTRL, I'm really happy with most of the controls, simply because almost all the keys below the button 6 is occupied by some other characteristic.

The only thing I had trouble with running is that sometimes comes with running, stop immediately. Usually, the zoom only happens when standing or when using the iron sights, so it can be kind of annoying if you're running and suddenly lose all the momentum, because the game decided I wanted to do instead of zoom run.

#9
08-09-2011
desilva
Member

Join Date: Apr 2009
Posts: 3,947
Re: The Use key for controls in Red Orchestra 2: Heroes Of Stalingrad
Honestly, I do not like the cover system at all. I have been died while being "closed" to "cover" when trying to run away / in a corner too many times. If you press a key to move in a direction opposite to the cover, which should easily get out of it and run.

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